The official source for League of Legends esports data

Competitive in-game data touches every part of the esports ecosystem. From scouting talents, developing  braking strategies, motivating audiences to interact with your brand, to boosting the engagement - official in-game data is the key to any esports products and solutions.

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Trusted by industry leaders:

In-game data for 95 tournaments around the world

16K 
matches covered
9M+
individual data points per match
450+
data consumers
80%
of revenue impacting esports live match content

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Base your Sportsbook on reliable in-game data

Backed by the most powerful distribution partners, our odds products deliver value to hundreds of bookmakers worldwide

Faster than a public stream

No OCRs, no scraping

Highly granular in-game data

Improve the quality of your esports coverage

Give your audience a better understanding of what is happening in a match and share a deeper insight of why a match was won or lost. Accurate, real-time data enables media to build innovative tools and entertain a broader community.

Save time and effort by integrating once with the exclusive data source.

Built on official data, enabling high accuracy for live-match coverage and post-game statistics.

Backed by a rich and granular data feed, our products can be scaled to include more insights and statistics that fit your needs.

Revolutionize the future of esports

Improve your team’s performance and develop new strategies to edge out your opponents in any League of Legends match.

Access match data from all major regions

Accurate and rich data that enables high level analyses

Secure access and protection of all private data

The League of Legends Esports Data Portal is a first-of-its-kind centralized data hub. It allows various types of community members to access a variety of historic data, from game replays to scrimmage data – securely, privately and easily through both UI and API. This is an absolute breakthrough in the professionalization of esports, especially for pro teams that need this data to improve their game.

95

Data of 95 Leagues

14,341

Repository of 14,341 Scrim Games

2,500 GB

2,500 GB of Data yearly

210

Teams Live

Content highlights

LEC

LEC

The League of Legends EMEA Championship represents the highest level of League of Legends play in EMEA. Each annual season of play is divided into three splits: winter, spring and summer, all consisting of six weeks of best-of tournament play. The champions of the three edge of your seats Splits will meet the most consistently excellent teams based on championship points at the LEC Season Finals. The six teams will battle it out to decide who is the 2023 LEC Champion and who will go on to seek more glory at the annual League of Legends World Championship.

185

Number of matches

818,287

Peak views

Worlds

WORLDS

The World Championship is the crowning event of League of Legends Esports for the year. The tournament welcomes teams from all regions of the game in a months-long race for the Summoner's Cup. The League of Legends World Championship has gained tremendous success and popularity, making it among the world's most prestigious and watched tournaments, as well as the most watched video game in the world.

121

Number of matches

73,860,742

Peak views

MSI

MSI

The Mid-Season Invitational (MSI) is a foundational battleground in the annual LoL esports season, where rising stars and teams make a global name for themselves. Held between the first and second splits of the season, the best teams from each of the 12 regional leagues compete for the title. MSI is a time for regions to showcase their bold and unique identities and foreshadows the work needed for pros looking to claim a world championship title.

71

Number of matches

23,560,000

Peak views

European masters

EUROPEAN MASTERS

The European Masters is Europe's premiere semi-professional tournament englobing 13 League of Legends European Regional Leagues (ERL). Each ERL sends their best regional participants to represent their country and fight for regional pride. The EU Masters serve as the secondary layer of competitions underneath the LEC.

107 per split

Number of matches

295,195

Peak views

LCS

LCS

The League Championship Series is the top level of professional League of Legends in the United States and Canada. Each annual season of competition is divided into two splits, spring and summer, which conclude with a double-elimination tournament between the top eight teams.

147

Number of matches

387,072

Peak views

lck

LCK

League of Legends Champions Korea (LCK) is the primary esports competition in South Korea. Contested by ten teams, the league runs two splits per year and serves as a direct route to qualification for the annual world championship. The LCK is considered one of the strongest competitions in the world, with teams from the league winning the World Championship a record seven times.

190

Number of matches

1,374,155

Peak views

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Technical RODUCT MANAGER
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From the beginning, our mission has been to enable our professional teams, partners, and community to revolutionize esport. Working with Bayes to develop the underlying tech to bring this vision to life has been a fantastic opportunity, and we are looking forward to continuing to push and differentiate esports in the space.

John R. Knauss
Technical Product Management
at
Riot Games
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We identified Bayes Esports as sharing a common goal in pushing esports betting forward. As a rights holder and distributor, they’re well suited to underpin our market-leading betting solutions with the vast data sets needed for our esports trading team to provide the breadth of content, the sharpest odds, and the ultimate betting experience.

Rohini Sardana
Business Development Director
at
Pinnacle
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The League of Legends Data Portal has been a fantastic resource for Evil Geniuses that has helped propel our methodology in data and analytics to new heights.

Chris DeAppolonio
Chief Innovation Officer
at
Evil Geniuses
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When utilizing official esports data sources, we enable reliable, responsible and fast odds feeds, while contributing to the growth of the esports industry.

Oskar Fröberg
Founder & CEO
at
Abios
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Being able to access our scrim data privately was extremely important to us as a team organization, and we’re thankful Riot took the initiative to invest in this addition to the Team Data Portal tool.

Halee Mason
Director of Technology and Partnerships
at
Cloud9
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